GAME_05 // LABYRINTH
Every cell. One thread.
A 6×6 labyrinth, seven numbered waypoints. Draw one unbroken thread from 1 to 7 — collect the numbers in order and cover every cell exactly once. No lifting, no crossing, no cell left dark. Drag backwards to unwind. The clock is the only judge.
DRAG DRAW
←↑↓→ MOVE HEAD
U UNDO
C CLEAR